1. General Rules
1.1 Drivers must have a stable internet connection. SimRacing.Club Academy (hereafter SRCA) is not responsible for drivers who are not able to sustain a connection to the server.
1.1.1 Drivers must maintain a reasonable ping on the server. A general rule of thumb is 150. Drivers with an unsafe ping will be asked to leave the server.
1.1.2 Exceptions of the 150 rule may be made for drivers from distant parts of the world if their ping is not endangering other drivers on track.
1.1.3 Using WIFI is prohibited as its known to cause high ping and lag.
1.2 Patches and Plug-ins are allowed as long as they do not affect the functions of the simulation, create an unfair advantage or affect other drivers.
1.3 Drivers must use their full name to participate. This counts for the forum and the game. Any driver failing to do so will not be allowed to participate until the issue has been corrected.
1.4 The starting time of the sessions will be announced in the race thread in the forum.
1.4.1 If there is any timezone changes such as daylight saving time, SRCA will base the start time on CET/CEST (same time as Copenhagen).
1.5 There is one driver allowed in each car. Drivers will swap between both classes in the middle of the season to ensure that they know how to behave in the faster aswell as in the slower class.
1.6 Exceptions to any rule can be posted in the race thread in the forum. In that case they only count for that one race.
1.7 The admins reserve the rights to change the rules and the mod at any time.
1.8 Sign ups
1.8.1 In order to participate in SRCA drivers need to sign up for the series. This can be done by going to the main page ->Simracing.club Academy -> Sign Up. This only works if sign ups are open. Drivers have to sign up themselves. Every sign up done by a third person will be deleted without notification.
1.8.2 Sign ups for each season open one week before the first race at 20:00 CET/CEST (same time as Copenhagen). However if the season, for any reason whatsoever, has to be started a week earlier, the sign ups will be moved to the Sunday before the first race. Please refer to the Sign up post, the calendar or the sign up page (main page -> SRCA -> Sign Up) for further information.
1.8.3 Drivers have to inform the admins about their absence 24h BEFORE the race with a post in the forum. Should a driver fail to notify the admins about his/her absence, he/she can be excluded from the current and future seasons of SRCA. His/Her free spot will be filled by a reserve driver only if the withdrawl of a driver has been confirmed before Round 1.
1.8.4 SRCA offers 45 places each season. One sign up can account for two or one season. Please refer to the sign up post (SRCA forum -> Sign Up) for further information on whether the respective sign up accounts for one or two seasons.
1.8.4a If the sign up accounts for two seasons 90 places will be offered. The first 40 sign ups are guaranteed to get a drive for the first season after the sign up, the next 40 are guaranteed to get a drive for the second season after the sign up. The next 10 sign ups will be put on a reserve list. Reserve drivers will be filled into free spots for only one season and only before Round 1 of each season. (see 1.8.3). The reserve drivers that sign up first get the highest priority. There is no guarantee that a reserve driver will get the chance to gain license 4. Every sign up after the first 90 will not be allowed to compete in SRCA. Exceptions may be announced in the sign up post.
1.8.4b If the sign up accounts for one season 45 places will be offered. The first 40 sign ups are guaranteed to get a drive for the respective season, the next 5 sign ups will be put on a reserve list. Reserve drivers will be filled into free spots only before Round 1 of the respective season. (see 1.8.3). The reserve drivers that sign up first get the highest priority. There is no guarantee that a reserve driver will get the chance to gain license 4. Every sign up after the first 45 will not be allowed to compete in SRCA. Exceptions may be announced in the sign up post.
1.8.5 Every Driver will get two car numbers assigned to him upon signing up. The first car number will be the car the driver has to pick in race 1. The second car number will be the car the driver has to pick in race 2.
2.1 Qualifying will be one session of 15 minutes. Please review the schedule in the race thread.
2.2 Drivers registered to a car may qualify that car. The fastest laptime will be used to determine their starting position for the race.
2.3 Pressing Escape to return to the pits is allowed as long as it is done in a safe manner.
[/vc_toggle][vc_toggle title=”3. Race” el_id=”1499159823614-77ca6331-0626″]3.1 It is mandatory for a driver to be on our teamspeak server during the Qualifying and the Race.
3.1.1 The administration will use teamspeak to announce important info for all drivers.
3.1.2 The administration will use the ingame chat option, which is why it may never be disabled.
3.1.3 The Race will last for a length of 90min unless told otherwise by the stewards. The actual race length for each event can be viewed in the race thread for that event.
3.2 Formation lap
3.2.1 Races will start with a formation lap. The goal of the formation lap is to get everyone settled down prior to the race and also to ensure everyone’s FPS is at a safe level. If a driver notices any FPS issues on the formation lap it is recommended they would pull off safely to the side of the track and drop to the end of the line.
3.2.2 During the formation lap drivers are responsible for their actions and are subject to increased penalties for damaging other cars.
3.2.3 During the formation lap drivers must line up single file in order of their starting position.
3.2.4 The Formation lap has to be driven with the pit limiter enabled unless told otherwise by race stewards. Drivers are not allowed to stop or dramatically slow down during the formation lap for no apparent reason. The pit limiter may be deactivated for a brief moment to close the gap to the car in front.
3.2.5 Drivers should always be prepared for the accordion effect, especially approaching any tight corners.
3.2.6 The use of burnouts and/or brake checking in order to warm up brakes and tyres is prohibited. They do not heat up the tyres significantly. Brakes may be warmed by dragging the brake while keeping a safe speed.
3.2.7 Drivers must not drive unnecessarily slowly, erratically or in a manner that could be deemed potentially dangerous to other competitors.
3.2.8 Drivers who drop out of place during the formation lap by spinning, stopping or almost stopping for no apparent reason have to safely blend in with the field or wait for it to go pass. They are not allowed to retake their starting position. In case of the concertina effect and/or the whole field slowing down for safety reasons the positions prior to the incident may be retaken.
3.3 Race Starts:
3.3.1 The race starts after a predetermined corner. Every driver may accelerate individually after having passed the apex of that corner. The starting corner will be determined in the race post for each event
3.3.2 Race starts are subject to extra scrutiny and increased penalties.
3.4 Orange Zone:
3.4.1 For each race an Orange Zone will be defined in race thread of that event. Typically the Orange Zone begins with the formation lap and extends through lap 1 but may be shortened or extended depending on the track.
3.4.2 Incidents within the Orange Zone may be subject to harsher punishment
3.4.3 Drivers who are deemed habitual offenders may be subject to additional penalties, up to and including suspension and/or expulsion. This will be determined by the SRCA Stewards Committee and is not subject to appeal.
3.4.4 Passing is permitted in the Orange Zone but the cars will be at their closest to one another at this point so extreme caution must be taken.
3.5.1 There will be no Restarts for accidents. See 5.3 for further information.
3.6.1 Spectating will not be allowed and will lead to penalties or even expulsion.
3.7 Post Race:
3.7.1 Drivers are asked to either complete a cool down lap or safely and predictably pull off track into a runoff area and hit “Escape” to exit to the monitor. Chatting or leaving the server before the last car has finished the race is prohibited.
3.7.2 It is unacceptable behaviour to crash into other cars or track side objects once drivers have finished their race. Donuts, burnouts etc. May be done in a safe place. Any driver found violating this rule and causing an incident with another driver may be subject to penalties.
4. Passing & on-track behavior
4.1 Generally speaking, the passing car is ultimately responsible for making a safe pass at a safe time. However, it is both drivers responsibility to ensure a safe pass is made. Failure to do so may result in a penalty.
4.2 Being lapped (blue flag)
4.2.1 If a driver is lapped or overtaken by the faster class he must not alter his line. He should stay on the racing line and should not alter his line right after the turn. The faster class has to find its way around the lapped car. However the driver in the slower class has to be prepared to adapt his line if it becomes necessary to avoid an accident and if racing room permits.
4.2.2 If a driver is lapped by the same class that he is in he must obey the blue flag and let the faster car through within 4 corners.
4.2.3 Drivers are allowed to unlap themselves. However, that may only be done if the lapped car is visibly faster and only if it is absolutely safe to do so. Drivers crashing a car that is laps ahead are subject to increased penalties. Should the lapped Driver (that unlapped himself moments before) not be able to pull away in the next few laps he has to give up the position again.
4.3 Entering a turn, the passing driver must minimally get their front wheels even with the rear wheels of the car they are passing before the point of turn-in, to have earned the right to a lane. At this point the driver being passed is responsible to leave a lane open.
4.4 Chopping is not allowed. Chopping is defined as the passing drivers moving back into the lane of the car being passed before being clear.
4.5 Brake checking is not allowed. Brake checking is defined as braking in front of another car for no apparent reason.
4.6 Bump-passing is not allowed and may be subject to penalty unless the offending driver gives the position back. Bump-passing is defined as the passing driver nudging the car ahead to get him loose, then passing while the other driver is busy recovering.
4.7 Blocking is not allowed for any reason. Blocking is defined as altering the race line in reaction to another driver in an attempt to prevent a pass.
4.8 Weaving is not allowed. Weaving is defined as alternating the racing line serveral times on a straight to prevent the following car to get side by side.
4.9 Changing the racing line in a braking zone or close to the point of turn in, for example in an attempt to block, is not allowed.
4.10 If a driver spins he should immediately lock and hold the brakes until coming to a stop. He then must rejoin in a safe manner. Drivers failing to lock the brakes are prone to spinning or rolling in an unpredictable manner which can cause accidents. A driver being involved in an incident while spinning and not locking their brakes is held responsible for the incident.
4.11 Rejoining the race must be done in a safe manner.This may mean driving forwards and/or reverse to a safe area to get turned into the direction of travel and then merging safely into the flow of traffic.
4.12 A driver whos car becomes disabled in the pitlane, on track, or in a run off area must exit to the rFactor Monitor. A parked car will cause a yellow flag in that area for the remainder of the race.
4.13 Drivers demonstrating unpredictable behaviour may be subject to penalties. Examples for unpredictable behaviour are:
4.13.1 Drivers who suddenly change their line when being lapped. Drivers must hold a predictable line and pace until the pass is initiated by the lapping car. Then they must hold their current line.
4.13.2 Drivers who brake especially early when having a car in their mirror that is about to lap them. Often the lapping car is planning on following and has nowhere to go when a driver brakes early or suddenly.
4.13.3 Drivers who don’t accelerate out of a corner at a normal speed. Lifting off the throttle in an acceleration zone is equal to applying brakes but without the benefit of brake lights as a warning. The following driver has nowhere to go and no time to react.
4.14 Drivers deemed by the SRCA Stewards Committee as having driven in an overly aggressive manner may be subject to penalty.
4.15 If a driver is involved in an incident they feel they may be responsible for initiating, it is encouraged that the offending driver applies the Gentleman’s Rule (GR) by handing back the place. Drivers who clearly apply the GR after an incident may be assessed a reduction in penalty. If a driver causes significant damage to the other vehicle a GR may not be sufficient and the stewards may impose additional penalties as appropriate.
5.1 Blue flags show the driver that a faster car is about to lap them and are displayed by rFactor 2 itself.
5.1.1 Drivers getting shown a blue flag must let the faster car pass within 4 corners of the blue flag being shown. At certain tracks a series of corners in short succession may be designated as one corner for the purpose of observing this rule . A driver in the slower class that is lapped by a driver in the faster class should not actively let the faster car pass but he should be predictable and keep his racing line in order to allow the faster class to pass him.
5.1.2 Drivers being lapped must maintain predictability while letting the faster car pass.
5.1.3 Drivers are allowed to unlap themselves as long as they have a significant speed advantage and as long as they do it in a safe manner. They are then allowed to pull away from the lapping car without obeying the blue flag rule. Should they be unable to pull away they must obey the blue flag and let the faster car pass again.
5.2 Yellow flags show the driver that there is an incident ahead and are displayed by rFactor 2 itself.
5.2.1 Drivers are not allowed to deliberately create yellow flag zones by staying stationary on track or by creating dangerous environments for other drivers
5.2.2 In a zone that is under yellow flag drivers must drive at an appropriate speed. Drivers involved in an incident in the yellow flag zone may be subject of harsher punishment.
5.2.3 Passing under yellow is prohibited. Due to limitations with the game code, SRCA is unable to automatically penalize drivers from passing in a yellow flag zone. If, during the course of reviewing the race and/or via an IRR, the Stewards determine a driver passed another driver in a yellow flag area, that driver may be penalized. Observing the Gentlemen’s Rule is encouraged should a driver complete a pass when in a yellow flag zone.
5.3 Red Flags are only used in rare emergencies. They will announced by the race director via race chat or teamspeak
5.3.1 Red Flags will only be announced in the case of significant server failure and with no chance of the server recovering.
5.3.2 Procedure after the red flag has been thrown. If any of the procedures below cannot be followed the new procedure after the red flag will be announced by the Race Director.
18.104.22.168 If the red flag is announced within the first 5 laps the race will be fully restarted.
22.214.171.124 If the red flag is announced before ½ of the distance the race will be resumed with the current standings. Race time will be shortened accordingly.
126.96.36.199 If the red flag is announced after ½ of the distance the race is stopped and counted as finished. Half of the points will be awarded in this case.
188.8.131.52 If the red flag is thrown after ¾ of the distance the race will count as a fully completed race.
6. Headlight and horn Usage
6.1 Drivers are allowed to use the headlight in an appropriate manner. Excessive flashing of lights may be subject of punishment.
6.2 Use of horn is not allowed during a race.
7. Pit Entry and Exit
7.1 Drivers must exit and enter the pits at a safe speed.
7.2 Drivers entering and exiting the pits must follow the blend lines and may not cross the blend lines to gain an advantage.
7.3 Drivers in pit lane must adhere to pit lane speed limits at all times in all sessions (Practice, Qualifying, Warm-up and Racing) of an official race event and any time they are on the official SRCA Race Server.
7.4 It is advised that the driver entering the pits shows his intention to do so by switching on the headlights.[/vc_toggle][vc_toggle title=”8. Chat” el_id=”1499160502658-68f62bd2-3df5″]8.1 Drivers are allowed to use the ingame chat during Practice, Warm-up, post-Qualifying, and Post-Race.
8.2 Drivers are not allowed to use the ingame chat during Qualifying and Race sessions for any reason, including saying “Sorry”, “Pit in” and “Pit out”.
8.3 The Race Steward will use the chat to pass on important information. Drivers are responsible to read these messages and are subject to any penalties associated with not following them.
9. Track Surface
9.1 Drivers must keep a minimum of 2 wheels on the race track at all times. Defined as race track is everything that is inside the solid white lines. Curbs and the white lines itself are NOT part of the race track. This will be checked by the game itself. Penalties will usually be applied automatically
9.1.1 This is legal (click on image for larger view)
9.1.2 This is illegal (click on image for larger view)
9.2 If/when there are any exceptions to this rule, they will be posted in the weekly Race Announcement thread or will be announced in the Server Chat before Qualifying.
9.3 Drivers are allowed to go off more than 2 wheels to avoid an accident or to avoid another car. Drivers are not allowed to go off to improve their lap time. If a driver has more than 2 wheels cross outside the white line, they can immediately lift off throttle and apply brakes for 1 second to eliminate this instance of being off from counting against their total.
9.4 Leaving the track during qualifying will result in deletion of the affected laptime.
10. Driver Responsibility
10.1 Drivers are responsible to follow all rules as specified in this document.
10.2 Drivers are expected to review the weekly race thread for additional information.
10.3 Cheating in any form will not be tolerated and will lead to expulsion
10.4 Drivers are expected to participate in an ethical and sportsmanlike manner. Taunting, trash talking and berating other drivers for any reason will not be tolerated and will lead to expulsion.
10.5 Pre-race preparation: We expect all drivers to prepare in advance for a racing event. If a driver attends an event and is clearly unprepared the Stewards may ask that driver to not participate. Stewards may use the Top Lap times log to verify driver practice times. The Stewards may opt to post a minimum race time for drivers to achieve in qualifying to participate in the current week’s race. This is to ensure drivers have prepared for the event properly and that they not be a danger to those drivers who have put significant time into preparing for the event.
10.6 SRCA is based in the Central European Timezone (same as Copenhagen) and DOES observe daylight savings time. Any official start times listed herein or the forum shall refer to CET/CEST.
11.1 SRCA will have the following point system (all classes scores):
11.2 For a race to be called “finished by a driver” he/she has to be driving within the last 10min of the race and has to have finished a significant amount of laps. Rejoining is encouraged even when laps behind.
11.3 The drivers must use their real name. It is up to drivers to make sure their ingame name is correct.
11.4 Points will only be counted in overall standings.
12.1 Licenses are used within SRC to ensure drivers are fit to drive in the respective series.
12.2 Drivers with license 1, 2 or 3 are not allowed to participate in SRCA.
12.3 Every driver that joins SRCA will receive License 5 which allows him to drive in SRCA.
12.4 After each season in SRCA the stewards will decide which driver is fit to receive license 4 based on the safety of their driving. License 4 allows the driver to join every series within SRC. Whether a driver is fit for license 4 is determined by a separate points system. However deciding on who receives license 4 is not the result of mathematical calculation alone. Disrespect towards moderators or drivers can also negatively affect the chance for license 4. Additionally, penalties will always result in minus points. Too many minus points will prevent a driver from getting license 4 at the end of a season.
12.5 In order to be eligible for license 4 a driver must finish both races in one season of SRCA.
13. Penalty levels and overview
13.1 Penalties can be received either in race from the Live Stewards or after the race in the incident review.
13.1.1 Penalties in the incident review will be executed in the next race within the first 10 laps of the race.
13.2 Typical incidents will fall into 4 classes:
13.2.1 Racing incident – typical racing incident, no penalty involved.
13.2.2 Warning – a driver needs to be warned of an action that caused problems, but it does not warrant a penalty.
13.2.3 Infractions – a driver violated a rule and caused an issue on track. Not enough for a full penalty. (2 infractions=1 penalty)
13.2.4 Penalty – a driver violated a rule and/or caused an issue on track resulting in significant damage and/or time loss of another driver. Penalty ranges from Drive Through to a Stop and Hold of a maximum of 60 seconds.
13.3 Typical Penalties:
13.3.1 Blue Flag violation : Penalty is: – drivethrough.
13.3.2 Yellow flag violation: Penalty is: – drivethrough.
13.3.3 Blocking: Penalty is: – drivethrough.
13.3.4 Pit Lane Violation: Penalty is – drivethrough.
13.3.5 Chatting: drivethrough
13.3.6 Probation: Any driver with a trend of rough, careless, or aggressive driving may be put on probation by the Stewards (official notice will be given). A driver on probation may be suspended if another penalty occurs while on probation. If a driver is again on probation and has another penalty, the driver could be suspended for the remainder of the season.
14. Full course caution – CODE-80
14.1 Instead of a traditional full course yellow SRCA uses a Code-80 procedure to slow down the field and neutralize the course if unsafe conditions such as a damaged car warrant such an action.
14.2 The procedure begins when the Race Director announces “CODE 80 IN 10 SECONDS – NO OVERTAKING” on Teamspeak. No overtaking is permitted regardless of the speed of cars around.
14.3 As soon as the countdown begins, each driver is responsible for finding a clear space on track to begin slowing down gradually so as to not cause incidents with cars ahead or behind.
14.4 At the end of the ten seconds, the race director will announce “CODE 80 – ENFORCED.” Cars should have already decelerated to pit limiter speed and have the pit limiter engaged. Despite the name the speed of the Code 80 is the maximum speed allowed in the pit lane of the current track. In case of the pit lane speed limit being 60km/h the speed limit of the code 80 will be 60km/h aswell!
14.4.1 Passing damaged or not moving car(s) on track is allowed.
14.4.2 Cars should proceed single file without overlap. It is the responsibility of the following driver to yield and fall in line. Failure to do so is subject to penalty.
14.4.3 Cars found to gain an advantage by not actively reducing their pace immediately following the announcement of a Code-80 are subject to stiff penalty.
14.5 The pits will remain open throughout the Code 80 procedure.
14.5.1 Because cars in pitlane will travel at the same speed as cars on track, cars re-entering from pit exit MUST yield to cars on track in finding a place to join the queue. Causing an on track driver to yield to you is subject to penalty.
14.6 Any driver who exceeds the speed limit at any point during the Code 80 procedure is subject to penalties as to ensure no car gains an advantage.
14.7 The Code-80 procedure will end when announced by the Race Director on Teamspeak. The Race Director will announce “10 SECONDS UNTIL GREEN FLAG.” At the end of the countdown, he will then announce “GREEN FLAG.” At this point, cars may accelerate and resume overtaking.
14.8 On the restart, the passing driver is responsible for completing a pass safely even if the car ahead fails to acceerate. Accidents that occur at the end of Code-80 safety periods are subject to review and penalty.
15. Race stewards
15.1 SRCA has established a non-biased system called the SRCA Race Stewards Committee. This committee reviews each race looking for drivers not conforming to SRCA rules and regulations. This committee has the responsibility of reviewing incident and determining the driver(s) at fault and shall apply penalties accordingly.
15.2 Live stewards will be attending the races but not every single incident will be captured.
15.3 The Race Stewards will automatically review the Orange Zone (specified pre-race) and any potential areas drivers may cut on the track.
15.4 Drivers are encouraged to submit an Incident Review Request within 2 days of the race. Stewards will not review the complete race.
15.5.1 Drivers should carefully review the race replay before submitting an IRR.
15.5.2 Drivers must submit the following information: Drivers involved and time of incident (note: time of the incident is listed in rFactor’s replay).
15.5.3 Drivers abusing the IRR process may be subject to penalty.
15.5.4 The driver submitting the IRR must be involved in the incident which is reported. Failure to follow these instructions will lead to stewards removing drivers right to submit any IRR for any given time.
15.6 Submit IRR by filling out the IRR form, which is located on “submissions” tab on the website.
15.7 All decisions made by the Stewards are final. Drivers are allowed to notify the Stewards if a decision violates one of SRCA´s rules.